Eric E. Ellis | Web Design | Project Management | ProjectEric.com | Charlotte, North Carolina

User-Centered Goodness

Digital design from concept to reality

My name is Eric Ellis. I'm a user-centered designer and front-end developer. I work with a network of talented designers and developers who possess the design, development, and project management expertise to match sound business goals with winning digital strategies. Mobile - web - tablet. I believe in creating work that's simple, accessible, and just plain cool.

26 May 2011 3 Comments

The Web of One

I just watched Eli Pariser’s TED talk, based on his novel The Filter Bubble.  In it, he discusses the need for web behemoths like Facebook and Google to consider the implications of filtering and personalizing content to such a degree that users simply see the world from their own bubble.  For instance, I may see an entirely different search result for the keyword Egypt than someone who has completely different likes and dislikes from me, perpetuating the notion that the Egypt content fed to me is ‘right’ and content that doesn’t get fed to me is not as relevant.

Marketer and blogger Douglas Karr has another take on the issue, comparing the bubble concept to one of his daughter’s friends who filters her worldview based on news she receives from Facebook, CNN, and Jon Stewart.

Watch the TED video and read more [...]

15 October 2010 1 Comment

Web Minimalism Means…

…to some, it means liberal use of clean, negative space. Hierarchical typography. Squared alignment. Consistent color scheme.

WordPress theme designer Curt Ziegler’s recent Webdesign tuts+ article hits on all those and more.  His vision: a usable web presence free of unnecessary clutter.

Fighting the battle against clutter is something every designer undertakes, whether it’s on their own site or when designing for a client. Your web site’s design should enhance your site’s purpose by putting the focus on the content and being usable by everyone. Taking the extra time to ensure no detail is left overlooked will produce an effective and attractive website.

To me it means a ‘back to basics’ approach to design.  Any design.  Web, mobile, paper, whatever your canvas.

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25 September 2010 0 Comments

Internet Explorer

The number one browser, for downloading a better browser.

demotivational posters - INTERNET EXPLORER
see more Very Demotivational

2 August 2010 0 Comments

The New Weather.com: We’re All Gonna Die

The Weather Channel’s new weather.com has been out for a few weeks now.  I couldn’t help but notice the four feature articles for 7/29/10.

All bad things, sure.  Whether you buy into the reports and dire straits of Mother Earth or not is really not the issue for me.  Lately, I find myself avoiding the home page at all cost.  The news appears so bad I literally feel myself getting stressed out when I arrive there.

The Weather.com Home Page Feature Section

When did the Weather Channel stop reporting the weather?

At the same time that news outlets stopped writing news I guess. Like most widely used sites, weather.com has been slowly evolving since its inception.  Look back and you’ll see their home page features morph from fact-based to sensational. 

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25 May 2010 1 Comment

12 Useful Agile Resources for Web Design

I’m always looking for research on agile practices, specifically as it relates to web design & front-end development (HTML, CSS, JavaScript).

Quite frankly, not a ton exists. SCRUM, an agile methodology, was originally geared to the software world, so I find that most research pertaining to it has a developmental flavor. Nothing wrong with that of course. Just not entirely applicable to web design and development.

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7 April 2010 0 Comments

Prototyping the Todd Zaki Warfel Way

Todd Zaki Warfel

Todd Zaki Warfel

I attended Todd Zaki Warfel’s webcast on prototyping last week.  Hosted by our good friends at UIE, the seminar focused on the principles behind creating informative, useful web-based prototypes.  It’s a fantastic primer, and I encourage anyone who’s interested in learning more about prototyping to grab a (legit) copy of the session from UIE.

I’m not going to reveal all of Todd’s key principles (watch the webcast!), but I do want to hit on several that I like to incorporate into my own work methodologies at ProjectEric.com.

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24 March 2010 3 Comments

For Web Design: Less Process, More Methodology

Web Design Process from 'Fresh Coat of Paint'

Key Web Design Milestones

I have to admit.  In the last few years, I’ve grown to loathe, despise, hate, the word ‘process.’

Process: deal with in a routine way; a particular course of action intended to achieve a result; programmed instructions in order to obtain the required information.

Process, by its very definition, breeds controlled routine.  Repeatability for consistency’s sake.  It aims for efficiency.  But are prescribed processes inherently efficient ways to work?  It’s an interesting premise, especially in web design where work must remain nimble, creative, and non-conformist.

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19 February 2010 0 Comments

Save the Pixel and The Power of “New”

Save the Pixel book coverWeb Design from Scratch recently released a snippet of the PDF eBook “Save the Pixel,” by Ben Hunt.

Couldn’t be a more appropriate and targeted vision statement for ProjectEric.com.  It’s what I strive to produce in all my designs, whether I’m working with a team or individually:

“Keeping it simple is hard. One reason it’s hard is because we so often feel compelled to be doing something “more”, to be different in order to keep the visitor interested. That’s how cleverness creeps in. When you’re creating your web site this little voice can start telling you that it’s too boring, too much like the next site. You feel a desperate need to come up with something with a bit more jazz.”

Members of large design companies or institutions find this quite troubling.  After all, they were hired specifically for the purpose of being creative.  Creativity breeds new stuff.  New stuff makes its way onto a site.  Over time, your site starts to look like a Christmas tree, all lit up with various colors, placements, font types, mindless stock photos, you name it.

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11 February 2010 2 Comments

Attention Designers: Must Have Development Experience

Design imageWhat Are Employers Looking For These Days?

I run into recent college grads every now and then.  They’re excited.  Passionate.  A bit naïve.  But willing to roll up their sleeves and enter adulthood.

I love their optimism.  As I get older, I find myself saying “That’ll never work” too many times throughout the week (at least I recognize it).  They enter the work world with fresh eyes, new ideas, and a healthy sense of entitlement that only Gen-Yers can pull off.

But I see — too many times — an “I can” spirit with an “I don’t have the right skills” set of credentials.  I’m not talking about just work-world experience.  Granted, too many big firms today attempt (expect?) to hire newly-minted college alumni and at the same time, expect each one to possess a portfolio of a 10-year veteran.

No, I’m talkin bout skillz. Game.  That thing that tells an employer, “Yes, this guy (or girl) has it.“  It’s that right balance of designer, developer, project manager, theoretical, user-centered IT.

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24 November 2009 1 Comment

Devil Is In the Details: Three Web Design Planning Mistakes

3 Web Design Planning Mistakes

3 Web Design Planning Mistakes

I’ve been a part of some fairly large projects in the past that – how can I say – missed the execution mark.  Slipped milestones, cost overages, scope creep.  You name it.  I’ve witnessed it.  It’s web design; wild results come with the territory.

The misses occurred, not because of lack of execution, but because of undocumented execution.

To be sure, everyone understood the basics: when major milestones needed to be hit, when design reviews were to take place, how many resources needed to be assigned.

The devil is in the details

What we found was more subtle.  We simply never wrote the details down.  We expected things of each other.

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